My Design Reasoning Behind this Portfolio

The Main Idea

I wanted this portfolio to not waste any time.

Show dont tell. I dont bother saying I'm passionate, I will show you I'm passionate. I won't bother telling you I have attention to detail, I'll show it instead.

However, this "show, don't tell" approach isn't a rule you can forever rely on when selling your game design skills, as that is something which needs to be explained well.

I kept most of my detailed design thinking exactly 2 clicks deep, while keeping generic information 1 click deep.


Projects Page

I wanted my projects page to communicate that my game design and game development skills are connected and influence each other, rather than separating them completely.

My carousel layout gives the viewer control over what they're interested in and at which pace they want to know more. This creates "active engagement" as opposed to passive if the carousel were to rotate by itself


Skills Page

I faced a lot of problems when designing the skills page's layout.

My first iteration included a couple blocks in a grid, where each block represent one specific skill.

However, I realized that this isn't a great way of showing one's skills, because skills influence each other. A game mechanic might exist to reach a player experience goal, or a change to the pacing might be necessary to make that mechanic understandable.

This is why I ended up with a "Skills Showcase": a collection of articles where each article is linked to one or more filterable skills.

My article titles used to be very boring, descriptive titles. This was before I realized that readers wanted to read about my "impact" instead. I tried achieving this by writing more interesting titles by thinking what I actually achieved with my work:

I realized that I could shape the entire thought process people have when reading my articles by simply changing the title, despite the content remaining the same.


About Page

I believe personality to have a strong place in the gaming industry.

The main intro shows a banner with a moment I'm proud of, where I'm presenting in front of ~80 other students while being a student myself.

The section after has testimonials to show how I work with other people rather than only showing what I can do.

Everything after that is deliberately more personal and playful, as I hope that would increase the memorability of my portfolio.


Why I Made This Article

I consider this portfolio another showcase of my design skills, as it answers and solves some design problems: