Skills Showcase

Game Mechanics Pacing

League of Legends Rune Concept: "Pick Your Poison"

Game Systems Player Experience

Finding the Most Fun 15 Seconds of a Karaoke Performance

Pacing

Making DOOMED Easier to Learn

Game Systems Player Experience

Reducing Confusion & Frustration in Tetris AirConsole

Game Mechanics Game Systems Player Experience

Making Physiotherapy Exercises Fun

Game Mechanics Game Systems Game Loops Pacing

Designing a Game around the Theme: "Bubbles"

Game Mechanics

Forcing Interesting Repositioning

Game Systems

Designing The Ice Hiker's Camera & Animation System

Game Mechanics Game Systems Game Loops Pacing

Designing a Game around the Theme: "Dual Purpose"

Game Loops

Somehow Fitting Combat in a Match 3 Game

Game Systems

Making a Replayable Procedural Dungeon

My Design Reasoning Behind this Portfolio


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